A recent paper published in Gaming Law Review by Mulligan  examined whether ‘gamification’ and ‘responsible gaming’ were “friends or foes” (p.405) yet the most obvious application of gamification in relation to this topic was not even mentioned in the paper, namely, the application of gamification in getting individuals to use responsible gambling tools. The use of gamification techniques in everyday life is now widespread and a few gaming operators have already started to include such techniques as a way of facilitating use of and/or education about responsible gambling tools and practices. Access full article
Griffiths, M.D. (2018). Gaming Law Review, in press.