How are video games and gambling converging?


Available online – Evidence brief from the Gambling Research Exchange Ontario in which the authors outline four key ways that gambling and video games are converging.


[Introduction] In the past five years we have seen digital games and gambling shifting closer together than ever before. Although gambling per se has been available on digital platforms for several decades now, even the most video-game-like gambling experiences … rarely achieved much success. However, more recently a number of very new phenomena have emerged, and become highly successful, which blur video games and gambling in ways not before seen. Specifically, we are seeing video games increasingly shift to using gambling systems in a number of ways, while gambling systems are developing tropes of video games to appeal to new demographics. These are important new shifts for understanding the contemporary gambling landscape, and in this document we seek to outline several of the key ways this is taking place, and why they should be of interest to scholars, policymakers, and the public with an interest in the cutting-edge state of digital gambling. Access full article

Reference: Johnson, M.R., & Brock, T. (2019). How are video games and gambling converging? Gambling Research Exchange Ontario, Guelph, Ontario, Canada.

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Game On: Past Year Gambling, Gambling-Related Problems, and Fantasy Sports Gambling Among College Athletes and Non-athletes – Online First – Springer

College students experience higher rates of gambling-related problems than most other population segments, including the general population. Although Division I (D1) athletes often have more at stake than the average student if and when they gamble (e.g., the potential to lose their athletic eligibility), relatively few studies have assessed the gambling behavior of this population and none have specifically assessed fantasy sports gambling. We conducted a study to examine gambling behavior (past-year gambling, gambling-related problems, and fantasy sport gambling) among a sample (N = 692) of college students at a private religiously affiliated university in the Southwest US…

via Game On: Past Year Gambling, Gambling-Related Problems, and Fantasy Sports Gambling Among College Athletes and Non-athletes – Online First – Springer.