Psychological Vulnerability and Problem Gambling: The Mediational Role of Cognitive Distortions

By Lévesque, D., Sévigny, S., Giroux, I., & Jacques, C.

Abstract: Despite numerous studies demonstrating the influence of cognitive distortions on gambling problem severity, empirical data regarding the role of psychological vulnerability on the latter is limited. Hence, this study assesses the mediating effect of cognitive distortions between psychological vulnerability (personality and mood), and gambling problem severity. It also verifies whether the relationships between these variables differs according to the preferred gambling activity. The sample is composed of 272 male gamblers [191 poker players; 81 video lottery terminal (VLT) players] aged between 18 and 82 years (M = 35.2). Bootstrap analysis results revealed that cognitive distortions mediate the effect of narcissism on gambling problem severity for both groups. The level of depression for VLT players significantly predicted gambling problem severity, both directly and indirectly via the mediating effect of cognitive distortions. Mediation analyses also indicated that narcissism had an indirect impact on problem gambling through cognitive distortions for both groups. These findings suggest that certain vulnerabilities related to personality and mood may influence cognitive distortion intensity and gambling problem severity. In addition, psychological vulnerabilities could differ based on preferred gambling activity. These results may be useful for prevention policies, identifying high risk gamblers and planning psychological interventions.

Lévesque, D., Sévigny, S., Giroux, I., & Jacques, C. (2018). Psychological Vulnerability and Problem Gambling: The Mediational Role of Cognitive Distortions. Journal of Gambling Studies. https://doi.org/10.1007/s10899-017-9740-0

 

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Analysis of Gambling in the Media Related to Screens: Immersion as a Predictor of Excessive Use? Full-text

By Jean-Jacques Rémond, & Lucia Romo

Abstract: This study investigates the intricacies between the player interface proposed by the screens, (in particular on smartphone applications or in video games) and gambling. Recent research indicates connections between “immersion” and excessive screen practice. We want to understand the causal-effects between online gambling and the “immersion” variable and understand their relationship and its contingencies. This article empirically investigates whether and how it is possible to observe immersion with its sub-dimensions in gambling on different screens. The objective of this study was to analyze: (1) the costs and benefits associated with gambling practice on screens (2) the link between gambling practice and screen practice (video game, Internet, mobile screen); (3) to observe the propensity to immersion for individuals practicing gambling on screens; and (4) to examine the comorbidities and cognitive factors associated with the practice of gambling on screen. A total of 432 adults (212 men, 220 women), recruited from Ile-de-France (France), responded to a battery of questionnaires. Our study suggests that immersion variables make it possible to understand the cognitive participation of individuals towards screens in general, the practice of gambling on screens and the excessive practice of screens.

Jean-Jacques Rémond, & Lucia Romo. (2018). Analysis of Gambling in the Media Related to Screens: Immersion as a Predictor of Excessive Use? International Journal of Environmental Research and Public Health, 15(1), 58. https://doi.org/10.3390/ijerph15010058